News / Media
Harrods trials QR promotion for an exhibition
In April 2008, Harrods was testing a QR-code campaign that led people to exhibition information or text-message alerts.
A code as a campaign entry point
The retailer presented QR codes as a way to reach a younger, technically interested audience and to signal that a long-established store could use new media. The trial was tied to the Design Icons exhibition rather than described as a permanent service.
What could follow
Harrods said any wider rollout would depend on results. It also mentioned Bluetooth broadcasts, RSS, Twitter, social networking and SMS as channels that could be chosen according to a campaign and audience.
A period-specific experiment
The article records an early retail test of mobile discovery tools. It does not say that the exhibition, campaign or named channels are active now.
The code connected two moments
The QR experiment joined a physical encounter with exhibition material reachable through a phone. A visitor first noticed a printed or displayed code, then decided whether the next step was worth taking. The code was not the campaign itself; it was a small doorway whose value depended on what waited after it and on whether the audience understood the invitation. For Design Icons, the mechanism could turn curiosity at a retail site into a separate mobile interaction without asking a staff member to begin it.
Each channel asks something different
Harrods mentioned QR, Bluetooth, RSS, Twitter, social networks and SMS because each begins from a different relationship with the audience. A code asks a nearby person to act. A text message can arrive directly. A feed or social channel depends on an earlier choice to follow. Treating them as interchangeable misses the practical question: where is the audience when the invitation should appear, and how much effort should it ask from them?
The result was behavioural
Wider use depended on results, making the trial a test of behaviour rather than a declaration that a tool was fashionable. The relevant result was not merely whether a code could be printed. It was whether exhibition visitors noticed it, chose to use it, and found the later information connected enough to their visit. The trade-off is direct: a novel mobile entry point can make a campaign distinctive, but novelty also creates a step some visitors may not take.
The experiment tested whether a physical prompt could earn a voluntary second interaction, rather than assuming that technical novelty would create attention by itself.